It can run on smaller devices check the Wiki for hardware requirements and a list of successful cases. The server variant does not need a graphical display and therefore OpenGL support. It may run on beefy SBCs and was tested successfully on a Udoo Ultra. USB-3 ports are also preferable for high speed, low latency USB communication. On the other hand SDRangel is not as demanding as recent computer games for graphics and CPU integrated graphics are perfectly fine. Modern Intel processors will include a GPU suitable for proper OpenGL support. Recent (2015 or later) Core i7 class CPU is recommended preferably with 4 HT CPU cores (8 logical CPUs or more) with nominal clock over 2 GHz and at least 8 GB RAM.
SDRangel is a near real time application that is demanding on CPU power and clock speeds for low latency. You can also find more information in the Wiki. SDRangel might be a bit overwhelming for you however you are encouraged to use the discussion group above to look for help. We expect you to already have some experience with SDR applications and digital signal processing in general. ⚠ SDRangel is intended for the power user. SDRangel is an Open Source Qt5 / OpenGL 3.0+ SDR and signal analyzer frontend to various hardware.